Stellaris hardening. Never had the Great Khan unite the galaxy before. Stellaris hardening

 
 Never had the Great Khan unite the galaxy beforeStellaris hardening  Best

95. The rest of the tree is nice, but doesn't immediately seem relevant to this playstyle. 5 x 1. This was a small evening project thrown together in about six hours of work and my first mod for Stellaris. Its power lies with having to have fewer pops on amenities for the same amount of amenities. Certain utility components give hardening effects. For S slot weapons the difference is reasonably big, but on M and L the difference is huge. so if a titan for example, has enough components such that it has 100% shield hardening, does this mean the. Stellaris. And that's pretty much only cruisers and battleships in carrier duty. 在游戏之中,总计有 460 个科技,但对于单次游戏进程而言,玩家几乎不可能同时掌握所有的科技。. Upload AttachmentA place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Generally I prefer to play tall, tech and unity focus, and not declare wars, but when I play conquest heavy I play like this and finish a lot sooner. 197. In this video I test out the new Armor Hardeners which is part of the new 3. All ; Physics. I recently fought the Unbidden, which I hadn't done in a long time. Autocannons now have a faster fire rate (and thus are very high damage for their weapon size, but have very short range). 3, and yes I know it's quite long. That would be through the robot uprising event due to not having citizen rights. 5 max districts. You earn the right to research it by defeating a giant space monster known as the Ether Drake, whose attacks are weak against shields. It's a. Content is available under Attribution-ShareAlike 3. 5), though the investment in techs are "consider the same". 0 (Actual), Amazing Space Battles, UI. There's only one way to repair ships without going back to a space port, you can research a tech gained from space beings that allows organic armor that repairs over time. Every AI plays the same fixed optimized build, that a min-max player would. 1. Thus far, the only one I've encountered that actually focuses on anti. Assuming same tech and bonuses, these builds will come up on top against every mono-hull fleet. 巨型建筑 ( Megastructure ),或称巨型结构,是《 群星 》中的一种星际巨型工程,类似于《 文明 》系列游戏中的“奇观”。. then you should replace an afterburner with a reactive armor component or have that councilor trait that grants armor hardening, or both. A quick search reveals that shield hardening apparently stacks. - Nanite weapons and armors. Consider a situation in which a ship with that component. You, the ruler of a newly space-faring empire of mammals, avians, fungoids, or any one of a number of other weird, alien lifeforms, are set free to exploreStellaris Wiki Active Wikis. 6 “Orion” update includes many changes to combat. -1 titan. Oct 28, 2020 @ 4:13pm Shield Regen (modded) My understanding is that shields recharge at a base rate of 1% of their base health per day. Given the space setting of Stellaris, most people would agree that this would be perfect to house a Mass Effect conversion mod. There's no reason for these things to be mutually exclusive they're not op. You may need a general for whatever ship/fleet you have near the disabled ship. 弹幕列表. Since the archeo armor gives you both armor and shield points, you can fill most of the shield/armor slots with. Title: Clock Fail Detection for Stellaris LM3SX00 MCUs (AN01278) Author: Texas Instruments, Incorporated [SPMA031,*] Subject: Application Notes KeywordsSpecialist pops by Quirky-Translator-11 in Stellaris. An example would be the 100% shield bypass ability of missiles, physical torps, and. 3 on the horizon, for single-player. Substance Abuser. 在家闲的无聊,想玩mac版的群星dlc,翻遍整个互联网都没个明白的教程,研究折腾了一下午才搞定。. With the release of 2. Side bonus of 80% shield hardening and 400 extra armor and shields. 9 for THE META. 5. I'm assuming the. You are assuming you keep the same amount of pops on amenities. Sprinkle in 10 or so swarmer dds if possible to help overwhelm PD and pick off smaller ships. My two current options would be from an "external site" where the i can buy the dlcs mostly for about 50 percent off each or to wait for a steam sale, which i am unsure of how much they would even go on sale for and if it. and a huge stack of armour. ago. If the enemy is faster, then they cannot. vkobe. 对于一个星际帝国而言,科技水平无疑是衡量实力的最重要标准之一,直接决定了帝国能否在群雄争霸中脱颖而出。. Depending on how much spare power you have on a ship it may make sense to put multiple on a ship to increase the hardening to 50% or higher to get more benefit from the stronger shields. . While cloaked, ships can. R5: As a genocidal empire, I got insulted by another genocidal empire. The type of war also affects the war exhaustion rate of both parties, as a % multiplier I think. Aug 17, 2009 2. 2% armour/day, or 122-123 out of 6444, and 1% without Titan. The build cost is 100 alloys and an additional influence cost on top of that. But that isn't something I expect to happen, as. It worked much better as a LAN game, because the games were shown on a projector and everyone could see what was happening; you'd get all sorts of trash-talking and cheering as people would head back to their computers to tweak their ship design and its basic AI instructions. It worked much better as a LAN game, because the games were shown on a projector and everyone could see what was happening; you'd get all sorts of trash-talking and cheering as people would head back to their computers to tweak their ship design and its basic AI instructions before submitting the new version to the. Attack the ship with a shield penetration weapon 3. All Shield components draw double power but provide nearly double shields, and all ships have 15% baseline shield hardening. (or an enemy) rely solely on them, because just swapping defences to Crystal Hull Plating or adding Armour/Shield Hardening is a thing you can do for forces that use these weapons exclusively. An example would be the 100% shield bypass ability of missiles, physical torps, and fighter craft. They cannot be built in orbit of a celestial body that has an. Shields are very difficult to bring down when you don't have a steady amount of damage done to them. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. Go to your Steam library, right click on Stellaris -> Properties -> betas tab -> select "stellaris_test" branch. Observe the full damage going through shield. Larger ships have more. What's the value/purpose of the Hardening stat? Hello, As I understand, Hardening mathematically "reduces how much damage goes through by penetrating weapons". Think about it, your have more than enough shield and armor slots to reach 100% hardening on the shields and reach 60% hardening on the armor thanks to having four utility slots. Its combination of serious food history, culinary expertise, and entertaining serendipity, with each page offering an infinity of perspectives, was recognized as. I'd understand not being able to stack the same type - you could make. Tried again, happened again. Other than Armor Hardening, it's just the edict to speed up megastructure construction. Armor a in the presence of armor penetration p reduces hull damage by a percentage. - Significantly reduced the bonuses from precursor planet features (deposits) - Reduced the chance for precursor modifiers to spawn on habitable worlds. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. I was able to see that they now have 50% shield hardening (which makes sense to me. I just researched armor hardening (Reactive Armor), and I'm wondering if someone can point me in the right direction regarding what weapons this helps counter. There is no better - you need to figure out what your enemy uses and try to counter it. E. R5: Just got out of a battle and none of my ships shields are regenerating. The Destroyer (Interceptor), Cruiser (Gunship), and Battleship (Broadside) stern sections now have an extra Aux slot. 但Up推荐直接在群星的Stellaris文件夹新建一个名为mod的文件夹,如图所示: 4. 60 armor will reduce hull damage by 50% against 0% armor penetration, or 25% against 50% armor penetration. Hardening negates the biggest advantage of strike craft, missiles, and disruptors, and higher regen will offset the lower initial HP total if a fight gets dragged out or you get caught by a. Just make sure you don't actually use his special ability (since that only works three times), but rather then pick the Enter Orbit + Planets terraform option. 50% shield hardening means 50% of the damage received goes to your hull or armor, 50% goes to the shield. It does seem like when you use Random Unary I, you always spawn with your homeworld as the. Screenshots Artwork Videos Workshop Items Merchandise Collections Guides. Also you can also convert gestalt pops into individuals or vice versa with the cybernetic path not just the genetic route any more. One does not ‘beat’ the Great Khan… the Great Khan beats you. Once you meet the requirements for ascension related techs, the option to research that tech is provided; no more waiting a couple decades before RNG decides you can research it! There still is a bit of an RNG component, but the effect. You need to start a new game. 联邦成员国之间边界永远开放,彼此之间信任度为100。. Bumc Apr 10 @ 12:11pm. 7 throwing this strategy out the window. Nothing. From specialized vassals to powerful new megastructures. 1x regenerative hull tissue. disruptor weapons are pretty hard to counter without spending valuable slots on shield/armor hardening (to catch some of that damage that would normally bypass) or a lot of crystal plating for hull HP. In the launcher, go to Settings, and change your Video Settings to Borderless Fullscreen or Windowed mode 4. Just what it say on the tin. Yep, you are missing something. Had no reason to. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. This, plus the other randomly rolled admiral traits make them absolutely bonkers. 2. ; Balancing positive and negative traits is. Added new aux. if that's true, then it makes no sense to stack armor over the 90% DR cap. It has 3000 Hull, 45000 Shields. Stellaris Mods Used: Extra Ship Components 3. There's a huge opportunity cost to running hardening, as other utility components are very powerful in their own right. Regenerative Hull Tissue: 20: 10 +5%. Upload Attachment Hull components are useless, Defense Platforms have naturally high hull and the crystal plating adds relatively little. This latest play through was going pretty good I had a fairly strong empire with about 60k troops and decided to take on the empire next to me so I amassed all my troops and went to war. . The Stellaris 3. 0. 419K subscribers in the Stellaris community. Paradox Interactive. If you're using a 1080p display you could try using this mod. So the base power and damage output of AC1 is 30% higher than Coilgun2. Most of my games last about two days. #7. That’s 17. Verify Local Files (Steam) - Right Click Stellaris, Right Click Properties, Go to Local Files and click ""Verify Integrity of Game Files"" 3. " Stellaris Mods Used: Extra Ship Components 3. If I take a corvette, and add plating, it takes the place of a slot which could be used for armor or shield. I've had trouble figuring this out exactly, but this is what it looks like. Stellaris ship design is certainly more interesting than it was pre-3. 3 Pop consumer goods upkeep. −10% Leader Upkeep (only if not Councilor) −25% Leader Upkeep (only if not Councilor) +5% Leader Experience Gain (only if not Councilor) Veteran class. 随着游戏进程的推移. In Stellaris terms, it has a few core worlds that make up most of its economy and a shitload of low-pop colonies that are lucky to break even, production-wise. events. ago. No deposits give you building slots instead. Defining the rules for hardening the condensates is important for understanding how biological condensates may be manipulated in cells and has consequences for development of novel antiviral treatments. Shield Hardening should protect from storms and neutron stars. *) Fix the modifier issue after the 2. This mod adds base hardening to shields and armor, increasing with their tier. 5 days. Pretty much everything new in the beta is missing it's icon, the only things I've seen that actually have artwork is the backgrounds of the new traditions that. Go to and use code POGHF92842 for my special HelloFresh discount and to support my channel! #adStellaris: First conta. Tactics Forever, before the dev put it on Steam and then gave up on it. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. 玩家可以在创建时为其设置名称,其后可以. • 1 yr. The best cause of action would be to nerf FAE, so it's not too much better than Gigas and tachyon lances without hardening, and being rendered useless with hardening present. 4. (it's the fourth option in the navigation bar) The sections for managing stockpiles will all be on the right-hand side of this. 成就( Achievements )是玩家在游戏过程中可以获得的一些具有里程碑式意义的奖励。. (in fact with shield hardening you're encouraged even less to use armour) and the changes to Neutron Launchers means that battleships don't have a long-range option for anti-armour/hull weapons anymore and that you're stuck using Kinetic. 34. Use admirals and war doctrine for higher disengage chance and avoid fighting in black hole systems. You can send your ships to vassal ports if you. Yes-it seems a little bit better. 38 GBstellaris_complete_ost. It won't be that bad in 2. 联邦 ( Federation )是多个帝国为了共同利益组建的合作集团,接受同一个主席国领导。. Although, in 1. have been nearly completely neglected. On the otherhand, getting to 75% hardening is quite rare, so FAE remains OP almost all times. Goodies Included. Nivlacs are unrelated as any organic non-hivemind civ can spawn it. Currently 2 computers try to get inside the minimum range. I have 9 fleets all consisting of- -1 titan -1 hanger cruiser -26 max hanger battleships -all with 3 shield hardening -max shields -all with a fleet power of 1. Inversely scale hardening module impact against hull size. 1-----==By CompactDisc== Credits: Console hack originally by BringChaos; Modded achievements originally by Xyarican; This extension contains a large amount of extra pointers for the game. It gives +10% weapons damage, +10% shield hardening for admirals. Originally posted by Destructively Phased: It’s just if your reactor tech falls behind, or I guess you want a ship that shield tanks. Homer-DOH-Simpson • 2 yr. Discussion. ago. By Kioshi Rin. +15% Armor Hardening: Incorporating a crystal lattice in our ship's defenses provides some resistance to weapons that normally cut through armor. WARNING: this mod is NOT compatible with existing ESC 3. com catalog available to download for free! Free GOG PC game downloads by direct link. There's literally no reason to do this, from a game design standpoint, except to mess with players- and force them to start a new game and rack up even more play hours in Stellaris. Added new aux components that use Living Metal or Zro to provide late game armor and shield hardening. 2. The other version is "%chance to reduce any damage from penetrating at all" but I don't. Add a Comment. Jump to latest Follow Reply. ago. The author of this topic has marked a post as the answer to. - Gravitic weapons. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Their faces are melting so lovely and the screams music to my ears. You only need to subscribe this "fix" mod, if one of your subscribed mods or more edited vanilla. 1M I wanted to know if strike craft/swarm craft(not sure witch is best of the two) where the best at dealing with AI fleets so I gave it a try. Weapons in stellaris increase in cost, energy and damage output by 30% every tier. The wiki doesn't say anything about them having point defense. I prefer armor Regen and have a slight armor favoritism. Archeotech Makes Juggernauts Waaaaaaay More Tanky. Mechanics [edit | edit source]. Shields won't regenerate at all unless a charger is present (in vanilla game that is). 2. Unruly: +10%. The Destroyer (Interceptor), Cruiser (Gunship), and Battleship (Broadside) stern sections now have an extra Aux slot. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Tactics Forever, before the dev put it on Steam and then gave up on it. Best. Ethics are the most defining features of a space empire; they. does it work & what does it do? (have 4 25% armor hardeners on) does it prevent any damage to hull before the armor breaks?本部分的一些内容在游戏中依赖于 远古遗迹 DLC. about hardening , IT SEEMS to scale, need testing. Stellaris. does it work & what does it do? (have 4 25% armor hardeners on) does it prevent any damage to hull before the armor breaks?the outcome of this event is predetermined at the start of the game to prevent players from cheating the system by reloading a previous sav. 6, but I feel like one thing would make it a lot better: meaningful power management decisions. bd54257 last week. Go to your Steam library, right click on Stellaris -> Properties -> betas tab -> select "stellaris_test" branch. Things which increase war exhaustion: Losing ships, having planets occupied, time. mounted with Dako Faramount Aqueous Mounting Medium and single optical sections were imaged with a. Stellaris Wiki Active Wikis. Let a wave of new customizable options for your empire crash into Stellaris, with a treasure trove of new species portraits, ship set, origins and more. Stellaris算是P社五萌当中比较容易上手的一作,比起讲魔幻历史的其他几萌,群星的开始阶段,电脑ai和玩家都处在同一起跑线上。没有人要你用拜占庭1444年开局) 当然是假的↑. This Edict provides aggressive economic stimulus for positive, quantifiable impacts on food production. It’s a form of cyberattack protection that involves closing system loopholes that cyberattackers frequently use to exploit the system and gain access to users’ sensitive data. Synchronicity is the gestalt version of Harmony, and it's basically just Harmony but better. 91 Badges. - Improved the blocker & feature spawning on Ancient Archaeopolises. Feb 7, 2017; Add bookmark #9 I use them, but I also use the NSC mod and others which affect how battles work. What's the value/purpose of the Hardening stat? Hello, As I understand, Hardening mathematically "reduces how much damage goes through by penetrating weapons". Other than Armor Hardening, it's just the edict to speed up megastructure construction. 6. ago. 2 with 3. . Autocannons are extremely short range. g. In conjunction with the in-game tutorial, this beginner’s guide serves to help new players learn the basic mechanics of the game and provide. Interact with diverse alien races, discover strange new worlds with. Tags: Modifiers, Paradox why you did this to us, 3. Fields (that combines lvl 3 Shields with Shield Hardeners, and if you equip three of them, you get up to 45% shield hardening out of the bat, and Ancient Pulse Armor, that combines lvl 3 armor with lvl 1 shields in the same component. Sohei May 14, 2016 @ 7:44pm. Ahh Paradox. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. Stellaris Wiki Active Wikis. But only occurs during combat if you have shield capacitors installed. For those unaware, Shield Hardening is a new ship stat that is given by a new module, Shield Hardener, which give a percentage for shields to apply to weapons that would otherwise bypass shields, like Missiles and Torpedoes. Stellar hardening of massive black hole binaries: the impact of the host rotation. Thread starter Adamantiumsdzfds; Start date Oct 19, 2022; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. Added new aux components that use Living Metal or Zro to provide late game armor and shield hardening. Kranchan. Which result in inability to fire those weapons. 简介:在家闲的无聊,想. 50% Shield. Legacy Wikis. Added new aux components that use Living Metal or Zro to provide late game armor and shield hardening. Let's play STELLARIS: Apocalypse & the 2. ago. 7% shields/day, or 250 out of 35834. Legacy Wikis. 9 that merges the various incompatible game rules and scripted triggers added by mods. Living Reactive Armor: 30 1: 25 +25% Armor Hardening: Threads of living metal react to incoming fire, rearranging itself to better resist penetrating weapons fire. Getting the Beholder Paragon. It may as well be a modifier that doubles all physics research output, forever. Its anti-hull damage is about two and a half times higher than the Arc Emitter, and its anti-armor damage is even higher than that. Stellaris offers players a wide range of species customization options, with over 80 traits to choose from, allowing for diverse gameplay experiences. You can see that by putting two afterburners or shield capacitors on. Observe the full damage going through shield. *. Apart from this, Stellaris patch 3. Unfortunately with the new 3. Also didn't help I got boxed in the other end by mauraders, but I made discovery; if you're a specialist vassal, and you hire a leader, it adds the vassal trait as well as their special one, so you might be able to generate some powerful leaders. Cool. There's tons of mechanics in Stellaris. 25 days. Mining lasers are now classified as Brawling weapons. However 100% hardening is not necessary unless you are making some supertroll late game multiplayer build. There is a console in-game that you can use for different commands. Intelligent: +10% Research from Jobs. Threads of living metal react to incoming fire, rearranging itself to better resist penetrating weapons fire. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. 2. Choose between 50% faster and 15% more damage and fire rate for your strike craft or 50% more damage and fire rate for your point defense weapons. As with all grand strategy games from Paradox, Stellaris features a large number of mechanics and systems, which can feel overwhelming for those new to Paradox games or grand strategy in general. A new Stellaris update 3. R5: Found a choke point on a pulsar that gives 100% shield nullification. ago. From what I know it will repair slowly and not during combat but you don't need to go to a space port to repair. 飞升天赋( Ascension perk )是 乌托邦DLC新加入的元素,解锁一整个传统分支后即可解锁一个飞升点栏位。 第八个飞升点栏位通过研究科技 飞升理论 解锁。. With the release of 2. -1 hanger cruiser. Archeotech Makes Juggernauts Waaaaaaay More Tanky. -26 max hanger battleships. A galaxy populated by multiple empires. Admirals still get access to Genius Armorer which is an amazing way to stack hardening. 先驱者( Precursors )是在游戏开局数百万乃至千万年前存在于星系中的一系列古代文明。. *) Fix the modifier issue after the 2. " Even at 100% armour pen it still reduces damage. Also pointless unless you have basically no bonuses from empire, admiral, or ship experience. Adventurous Spirit. STOCKHOLM - Feb 23, 2023 - Paradox Interactive, a developer and publisher of games that add more vassals and less hassles, today announced that Overlord, a full expansion for Stellaris that focuses on deeper empire management, will arrive on Xbox and PlayStation consoles on March 8, 2023. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. So does this mean, the armor penetrating weapon deals more damage against the hull and the discription is. Armor/shield hardening is a counter for weapons that bypass that defense. You can send your ships to vassal ports if you. Clicking the special Nuclei comman of Azaryns science ship, is also helpful in spotting any worlds he can terraform in a system. . Ironically, there is an advanced armor option known as Dragonscale Armor. Max district and building slot scale with habitat tier. For those unaware, Shield Hardening is a new ship stat that is given by a new module, Shield. Often having a bit less than 100% is actually better, because it doesn't change effective HP and repairs take less time. There's not really that much you need in terms of utility components. An irregularity winch occurs while surveying a planet. Since there are a lot more weapons that penetrate shields, shield hardening is more generally useful in theory - but shields are pretty weak at the moment, so that's not really true in practice. Even if you don't use bypass-weapons, that's not "very hard to kill", or even "unkillable". Ways to Obtain Living Metal. I thought all diplomacy options, aside from war and espionage, were unavailable to genocidals. 与 替换科技 相同,替换传统树的键值并不会改变(虽然在游戏里看来. 在使用科研船探索星球时有极低概率发现。. while the Living Reactive Armor provides ships with a 25% armor hardening bonus, countering weapons that bypass specific defenses. There are like 4 Leader traits that give the various hardening bonuses, Suspension Fields give free hardening while being as protective as Hypershields (with an ascension perk), plus you don't specifically need the. Stellaris > General Discussions > Topic Details. This was several years ago, so I don’t remember. At this point the Habinte become a normal empire (and at least in my case kicked me out). The ability to rapidly attack without stop is such an advantage in early wars (in case you don't want to think about them, that is) that auto-regeneration easily increases your offensive capabilities by 25%, and one of the reasons why Devouring Swarms are awesome to play in early conquests. Also, shield/armor hardening could make a disruptor-based. However, disruptors remain utter garbage against high-hull Starbases and Defense Platforms which means you need a mixed fleet, or dedicated artillery/torpedo fleets, to assault defended systems. 2. 6 update. Armor does not reduce damage to shields. They just don't accomplish very much -- it's not like you guys can really hate each other any more. Finally solved it. Stellaris patch 3. Because, through adding armor the ship it will just gain a litte damage reduction (4% or so) and not some numbers to calculate with. Sir Cailean. 1. Penetration could even scale up as the shields/armor are depleted; maybe penetration scales with (100% + %Shield Damage - %Hardening) * Base penetration. Minimum range means, that ships cannot fire too close with certain weapons. Paradox recently added Armor Hardening and Shield Hardening components that utilize them, but it's still pretty common you won't have much to use these on. PitiRR. But the opposite will be better in all other situations, and there are more of those than pulsars. MuffinFIN • 5 yr. 10, known as the Pyxis update, releases for free Thursday November 16 on Steam, alongside the paid Astral Planes expansion. Most of them don't have any specific impact. 0 saves. unique. WrongPurpose • 1 yr. I'm putting the tech in, there's a tooltip about the bonus from the perk, but the added points are. 101. It gives +10% weapons damage, +10% shield hardening for admirals. Also, since armor bulks up the ship, it adds hull! (I thought about slowing it down, but that seems a bit harsh, so I didn't do that) This mod overrides component_templates. zip. A ship with 1000 hull/armor/shield with 50% shield hardening when fired upon only by missiles will die in exactly the same amount of time as the same ship but with 100% shield hardening. It is somewhat, just still get some armor hardening thanks to synthetic. If you're using Clone Army, you want that empire to be war-heavy, more than likely. Shield Hardening. +10 or 15% output to one specific job doesn't really matter, especially when later on you have bonuses like +50% output to all jobs and +100% output to specific jobs from technology, planet designations, edicts, etc. Shield Hardening Zro Distillation. Generally this is what you need to do to get 100%, Four would get you 80% + 25% from living Reactive armor (15% for the Reactive armor) netting you the 100% needed for full armor hardening. 90% hardening would means that bypass weapons would be ineffextive to this one, and fleet Has to be equipped with anti-shield wepons. You need DLC to use this item. 遗珍( Relics )是群星版本2. Ship accuracy and evasion increased by 5%. so if you are already at 100% hardening, and you reduce hardening by 15%, but in return are able to get 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. For example, “advanced shield hardener” give 25% hardening. You can find Stellaris and all its additional content. i would rather the auxiliary slots to be used for accuracy for artillery ships and speed boosters for screen ships, or. It is developed by Paradox Development Studio and published by Paradox Interactive. Pick what you find more important.